LBA has a checkpoint system-it autosaves on plot cues, location entrances, etc. The problem that the new version doesn’t solve is that you can’t save your progress at will. Additionally, guess what the combination of isometric view and tank control does to platforming sections-a pure delight! Thankfully, this problem was partially solved in the new version of the game with controller support that somehow, at least for me, helps to endure the torture. And you’ll have to throw that ball a lot-not only to deal damage to enemies from a distance but also to solve puzzles by throwing the damned thing at levers and triggers that are unreachable otherwise. The challenge of bringing down the fascist regime isn’t being made easier by the tank controls and fixed isometric view that severely handicaps Twinsen’s Magic Ball throwing accuracy. But FunFrock’s henchmen come to Twinsen’s house and kidnap his girlfriend, which triggers the rest of the story-Twinsen discovers his destiny, acquires magical powers through a magical robe and magical ball, and successfully brings FunFrock’s reign of terror to an end. We help him escape by beating the shit out of humanoid guards and avoiding the bloodthirsty elephant ones. LBA begins, as stated previously, in a prison-lab complex, where we find Twinsen incarcerated. He is the protagonist-a conduit for the forces of the universe.Ī classic conflict between totalitarian technology and free nature is thus established. There is nothing unique or exciting about him except that he is a chosen one, empowered with magical forces and destined to dethrone the tyrant, bringing peace and freedom to Twinsun. Twinsen is a humanoid bloke that lives on Twinsun and suffers like the rest of the populace. Thanks to cloning, FunFrock has access to a never-ceasing source of life force for his armies, and with teleporting technology, he can maneuver his troops instantaneously anywhere he wishes. Elites rather often use technological advancements to remain in power. Instead of being a dorky happy place of eternal sunshine and colorful critters, Twinsun lays under the boot of cruel totalitarian dictator Dr. ![]() Four races inhabit Twinsun-a humanoid, a bunny-like, an elephant-like, and a sphere-like (yes, these latter species are small and spherical, go figure). There is no day-night cycle, and a ring of icy mountains encircles the globe at its equator. Twinsun is a planet with two suns-one for each hemisphere. Spoiler alert-albeit not entirely painless, it was worth it in the end. Fate was calling me back to the planet Twinsun, and I was eager to answer this call. Little Big Adventure games received a “Classic version” addendum to their title, and their library images were, for the lack of a better word, modernized. ![]() Actually, it changed over a year ago, and I missed it completely. Until earlier this year, when I noticed something had changed in my GOG collection. I bought both LBA games on GOG, installed them, was utterly repelled by controls, and forgot about them altogether. More than a decade and a half later, while attempting to close my childhood gaming gestalt, I searched and obtained all of those games, which memories, however vague, endured in my mind. My English was at a sub-zero level, so I hadn’t achieved any progress in the game, but it was a pretty good time roaming the town and chasing umbrella thieves. Yeah, it took place during a storm, the sky was dark, and rain poured non-stop-still, the effect on me was more soothing than frightening. Instead, there was a whole town to explore, a cute dragon to cure, and a sweet wife to kiss. Still a visually grotesque game, it was far less scary-no prisons, no white scrubs, no bloodthirsty elephant guards. Little Big Adventure 2 was released in 1997, three years after the first one, and met me in a more stable mental state. I was probably 6 or 7 years old when I tried to play this game. In an aggressive mode, he twitched strangely and made scary noises like all the demons of the underworld possessed him. The protagonist had several behavioral modes-fighting, jumping, stealth, etc. There also were security elephants that shot you with instakill undodgeable bullets. It began in a prison of sorts, but guards were wearing white scrubs, so it was more like a horrific test lab where horrible experiments were taking place. My developing psyche couldn’t comprehend this fever nightmare of a game. ![]() While playing Little Big Adventure in the mid-90s’, I hated every second of it-it was grim, dystopian, brutal, and frightening.
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